Touchdesigner experimented: Don't starve: Patrik Lechner
I remember a while ago when Touchdesigner launched a contest to generate visuals for a visual show for Plastikman. I entered and downloaded the software and started to interact with the node based software. Very complex at first, then some insight got into me but I have to say, I didn't even managed to put together a decent video for the show, making me quit the understandings of such powerful tool. A couple of years later, Touchdesigner still remains with their proper updates to the platform and I'm guessing with an ambitious strategy to attract users. Here the work of Patrik Lechner, a sound reactive glitch composition of polygons, alphas, and many layers of vision. Maybe is time to get back to this amazing Canadian crafted technology.
Go explore some new tools!